Saturday (tomorrow, or in the past depending on when you read this) We will have been at this podcasting lark for four years, and it’s time for a change. Quite early on we joined Virgin Worlds and when that died we found ourselves looking for a new home that would fit what we do, but …
Permanent link to this article: http://howtomurdertime.com/blog/2012/03/02/four-years-of-podcasting-and-small-world-time-murdering.html
Feb 22 2012
How To Murder Time – TRON 2.0
This week we are looking at the game that was for a while the official sequel to TRON. Achieving the official “Has Bruce Boxleitner in it” seal of approval the game sees you returning into the computer in order to throw Frisbees, drive lightcycles and generally TRON it up.
Permanent link to this article: http://howtomurdertime.com/blog/2012/02/22/how-to-murder-time-tron-2-0.html
Feb 21 2012
Eve whispers quietly in your ear after a while
There is something about Eve Online that keeps calling you back to play it. My character was created a few days after launch and has enough skills to make everything more than comfortable and I even had a tech 2 BPO for a while so why aren’t I playing? The whispering has started again so …
Permanent link to this article: http://howtomurdertime.com/blog/2012/02/21/eve-whispers-quietly-in-your-ear-after-a-while.html
Feb 13 2012
How To Murder Time – Rise of the Planet of the Apes
What happens if you reboot a reboot for a film series? Do you get something that corrects the mistakes of the past and is great, or do you keep making the same mistakes? This week we’re looking at Rise of the Planet of the Apes. Is it better than the Tim Burton remake? Can intelligent …
Permanent link to this article: http://howtomurdertime.com/blog/2012/02/13/how-to-murder-time-rise-of-the-planet-of-the-apes.html
Feb 07 2012
How To Murder Time – More What We’re Playing
We’re back with another show covering what we’ve been playing, so join us for some Star Trek Online, Guildwars, Saints Row 3 and some board games involving trains and random fantasy races. Not at the same time of course, that would be silly.
Permanent link to this article: http://howtomurdertime.com/blog/2012/02/07/how-to-murder-time-more-what-were-playing.html
Feb 01 2012
How To Murder Time – Halo Cryptum
This week we are examining a book, and not just any book as it’s written by Hugo winning author Greg Bear. We are both massive fans of his earlier works so surely we will both like a more recent book? There’s one tiny flaw, and that’s the fact that this book is a Halo tie …
Permanent link to this article: http://howtomurdertime.com/blog/2012/02/01/how-to-murder-time-halo-cryptum.html
Jan 23 2012
In Which I Discover I’m Not A Gamer At All…
Fascinating academia here, complete with Diagrams! Raph Koster: Narrative in a game is not a mechanic In which the learned designer thouroughly dismantles what to me had always been a rather opaque medium and lays out the nuts and bolts for all to see. The big coloured shapes help and I think the gist of …
Permanent link to this article: http://howtomurdertime.com/blog/2012/01/23/in-which-i-discover-im-not-a-gamer-at-all.html
Permanent link to this article: http://howtomurdertime.com/blog/2012/01/23/how-to-murder-time-what-weve-been-playing.html
Jan 16 2012
How To Murder Time – Le Quattro Volte
This week we are examining a film that managed to get very different responses from both of us, Le Quattro Volte. Can an Italian film about a goat herder that contains no dialog or, in fact, much of anything happening at all be a good film? Or is it just so much pretentious bollocks that people are …
Permanent link to this article: http://howtomurdertime.com/blog/2012/01/16/how-to-murder-time-le-quattro-volte.html
Permanent link to this article: http://howtomurdertime.com/blog/2012/01/13/the-hunting-of-skills.html




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